- Games
- Platforming Games
- Super Mario
- Super Mario 64
What's next? Sonic on a Nintendo console?!
Comments (0) ()When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
(Image credit: Nintendo/Dwhatever)
Super Mario 64 has seen a lot of wild mods, but there's perhaps nothing wilder than seeing the Nintendo classic get a PS1 port thanks to the efforts of one modder.
The 2020s have been an interesting time for Nintendo's first (and best, if you ask me) 3D platformer, with the decompiled Super Mario 64 project leading to an extremely popular PC port, which in turn led to a litany of mods. As well quality-of-life improvements, these include more out-there ones such as the one which adds ray tracing to the nearly 30-year-old game, another that adds Sonic Adventure 2 levels, and probably some NSFW ones knowing how game mods go (like Mario not putting wet floor signs down, I don't know what you were thinking about).
You may like-
Discovering new Super Mario Bros levels that have "secretly been accessible" for over 30 years, "legendary Mario scientists" find themselves in a psychedelic cyberpunk hellscape hiding on their childhood SNES cartridges
-
Mod team's unhinged quest to port The Elder Scrolls: Morrowind into Elden Ring is "almost already at full parity" for NPCs: "Damn, this project has hands"
-
"Nintendo created their big competition": Shuhei Yoshida says Super NES ditching PlayStation at the last minute was "almost helpful"
Watch On
But regardless, despite the port not being quite there yet, it's already an incredibly impressive feat given the differences in hardware between the two consoles. And the top commenter of Video Game Esoterica's video puts it perfectly: "The best reason to do something is simply because you can."
Obviously it would have never happened officially, but my mind goes back to those official miracle ports like Capcom managing to get Resident Evil 2 onto one cartridge for the N64. Plus, if the PS1 got Mario 64, there really wouldn't be a discussion when it comes to which is the superior console (it's the one that had Rising Zan: The Samurai Gunman).
The "elegant design" of Super Mario Bros levels has inspired devs for over 40 years, but it was Super Mario 64's 3D leap that was a "watershed moment."
Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. CATEGORIES PlayStation Nintendo Platforms
Scott McCraeSocial Links NavigationContributorScott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.
Logout Read more
Discovering new Super Mario Bros levels that have "secretly been accessible" for over 30 years, "legendary Mario scientists" find themselves in a psychedelic cyberpunk hellscape hiding on their childhood SNES cartridges
Mod team's unhinged quest to port The Elder Scrolls: Morrowind into Elden Ring is "almost already at full parity" for NPCs: "Damn, this project has hands"
"Nintendo created their big competition": Shuhei Yoshida says Super NES ditching PlayStation at the last minute was "almost helpful"
Mario is a sports star, doctor, and has even fought Sonic – 40 years after Super Mario Bros, it's the plumber's sheer versatility that's been the secret to success
Super Mario Bros' legendary jump helped define 40 years of platforming, Donkey Kong Country programmer says: "You had more control... There was risk/reward"
Shigeru Miyamoto's cult classic Game Boy game gets a Link's Awakening DX-style release from fans, finally letting the world play as a mole fighting a Mario lookalike in color
Latest in Super Mario
The Nintendo Switch Super Mario Galaxy collection just got its first ever discount ahead of Black Friday
Mario creator Shigeru Miyamoto hopes he'll stay healthy until the series' 50th anniversary in 2035 and is looking forward to seeing how the current team takes on the challenge of improving on Odyssey
Nintendo icon Shigeru Miyamoto says while he's not as involved with making Mario games anymore, he always plays about 30 minutes during development to make sure they feel right
Nintendo wants Mario Kart World to be a Switch 2 game fans will "continue to choose for years to come" like Mario Kart 8 Deluxe, and I hope that means DLC could be on the cards
Nintendo icon Shigeru Miyamoto says the Mario series will still be around for its 100th anniversary "as long as we don’t forget" what the platformer is all about – "running and jumping"
Nintendo celebrates Mario's 40th anniversary not with a new 3D platformer for Switch 2, but a Thanksgiving Parade balloon one exec insists is "sure to have fans everywhere cheering 'Wahoo!'"
Latest in News
Battlefield 6 lead says recoil will be "100% fixed," but "it's a pretty complex issue" that'll take some time to resolve: "We're already cooking some improvements"
Baldur's Gate 3 provided "a lot of inspiration" for CD Projekt Red, but The Witcher 4 devs are sticking to their own RPG formula: "We definitely are not going to make a game like Larian did"
Super Mario 64 runs on PS1 now, because nothing is sacred to modders: "The best reason to do something is simply because you can"
Heroes of Might and Magic: Olden Era fans have already spent over 200 hours in the free Steam demo because there's an "unlimited amount of replayability"
"Many AAA titles have been exploiting players in ways that resemble the mechanics of casinos": Dev of hit roguelike slot machine says "it’s debatable" games offer a safe space for those with gambling issues
007: First Light's developers "don't really think about" the hype around the 13-year wait since the last James Bond game
GAME REVIEWSMOVIE REVIEWSTV REVIEWS
1Constance review: "If Hollow Knight: Silksong seems too daunting, this wonderful paint powered adventure should do nicely"- 2This enthralling team board game is perfect for playing with family this Thanksgiving
- 3Kirby Air Riders review: "This racer is also equal parts fighting game, minigame collection, and roguelike – and I'm shocked at how well that works"
- 4Demonschool review: "This Persona-inspired RPG is full of fun, flair, and ready to chomp away at your free time"
- 5Morsels review: "The Binding of Isaac style roguelike shooting gets somehow grosser, but struggles to set itself apart"
1Wicked: For Good review: "Builds to an incredibly cathartic conclusion, but isn't quite as captivating as Part 1"- 2The Running Man review: "Some fun action and Glen Powell's star power aren't enough to energize this disappointing Stephen King adaptation"
- 3Predator: Badlands review: "Die-hard fans may be disappointed, but as a blockbuster action-adventure, Badlands kills it"
- 4Chainsaw Man – The Movie: Reze Arc review "Storytelling just as compelling as the chainsaws, devils, and visually excessive fight scenes"
- 5Tron: Ares review: "Misses out by swapping the Grid for the real world"
1Pluribus season 1 review: "Easily one of the year's best dramas"- 2The Witcher season 4 review: "The Henry Cavill-less fourth season is the best yet"
- 3IT: Welcome to Derry review: "A supremely confident step back into the history of Stephen King's cursed town and killer clown"
- 4Splinter Cell: Deathwatch review: "A pale imitation of the long-dormant stealth franchise"
- 5Marvel Zombies review: "A fun expansion of the What If episode with delightful MCU Easter eggs and truly gross R-rated kills"