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"I think there's always that danger with any commercial art form"
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(Image credit: Rockstar Games)
Rockstar Games co-founder and the former lead writer on almost every mainline Grand Theft Auto game - except for the upcoming GTA 6 - thinks the gaming industry is faced with the "danger" of being too focused on printing money instead of simply making interesting games.
GTA and Red Dead Redemption 2's lead writer, Dan Houser, appeared on Channel 4's Sunday Brunch show to talk about his past and future projects, where he was also asked about where the games industry in general will go next. According to the Rockstar veteran, gaming can go down one of two roads.
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Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.
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Creating Red Dead Redemption 2 was "not that fun," Rockstar co-founder Dan Houser says, as it wasn't "coming together" and was "over budget so much I didn’t want to think about it"
Red Dead Redemption 2 "was the best thing" that Rockstar co-founder Dan Houser worked on, not GTA 5: "The best single realization of open-world storytelling thematic consistency"
Rockstar Games co-founder says GTA 6 is carrying so much hype “because they don’t come out that regularly” and the series has been “constantly innovating”
Red Dead Redemption 3 "probably will happen," says Rockstar co-founder Dan Houser, but he'd be "sad" about it: "It was a cohesive two-game arc"
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