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Rebel Wolves' Konrad Tomaszkiewicz is the coolest guy in the room
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(Image credit: Rebel Wolves)
While many developers might be tweaking their plans to avoid GTA 6, The Witcher 3 director Konrad Tomaszkiewicz isn't thinking about all that too much when it comes to launching his next game, Rebel Wolves' The Blood of Dawnwalker.
In September, indie games everywhere scurried away in horror from the surprise launch of Hollow Knight: Silksong. Clover Pit, Demonschool, and even gaming goliath Bennett Foddy's Baby Steps, all changed release dates to create some space between themselves and Team Cherry's long-awaited, A Bug's Life alternate universe.
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George YoungSocial Links NavigationFreelance News WriterFreelance writer, full-time PlayStation Vita enthusiast, and speaker of some languages. I break up my days by watching people I don't know play Pokemon pretty fast.
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GTA 6 has been "a black cloud that looms over everything," according to a marketing veteran, and thanks to roleplay servers it "competes with Silent Hill somehow"
"We are more effective than bigger teams": Ahead of Blood of Dawnwalker's release next year, Rebel Wolves lead says he doesn't want the studio to grow
Unless GTA 6 "comes out and it's terrible" no open-world dev can hope to top Rockstar, original Saints Row design lead says – but "there's nothing wrong with trying to be a #2"
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