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"We are more effective than bigger teams": Ahead of Blood of Dawnwalker's release next year, Rebel Wolves lead says he doesn't want the studio to grow

2025-11-20 20:01
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"We are more effective than bigger teams": Ahead of Blood of Dawnwalker's release next year, Rebel Wolves lead says he doesn't want the studio to grow

"Because we don't have so many people, people feel responsible for some parts of the game, and feel ownership of it. And I think that this is the most important thing"

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"We are more effective than bigger teams": Ahead of Blood of Dawnwalker's release next year, Rebel Wolves lead says he doesn't want the studio to grow News By Jordan Gerblick Contributions from Ali Jones published 20 November 2025

"Because we don't have so many people, people feel responsible for some parts of the game, and feel ownership of it. And I think that this is the most important thing"

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An old monk in The Blood of Dawnwalker (Image credit: Bandai Namco Entertainment)

Blood of Dawnwalker developer Rebel Wolves isn't looking to increase in size any time soon, and that isn't just in response to the general turbulence happening in the industry right now - it's also a form of creative design.

Talking to GamesRadar+, The Witcher 3 director and Rebel Wolves founder Konrad Tomaszkiewicz explained the benefit of sticking with a relatively small team.

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Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. CATEGORIES Xbox Series X PS5 PC Gaming Platforms Xbox PlayStation Jordan GerblickJordan GerblickSocial Links Navigation

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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