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Former Sega of America boss says leaving the console market was "traumatic" and "difficult": "We were in the eye of the storm of the PlayStation 2"

2025-11-20 16:49
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Former Sega of America boss says leaving the console market was "traumatic" and "difficult": "We were in the eye of the storm of the PlayStation 2"

"This was not a very easy and smooth transition for a company that built its business on hardware"

  1. Hardware
  2. Retro
  3. Dreamcast System
Former Sega of America boss says leaving the console market was "traumatic" and "difficult": "We were in the eye of the storm of the PlayStation 2" News By Scott McCrae published 20 November 2025

"This was not a very easy and smooth transition for a company that built its business on hardware"

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Dreamcast (Image credit: Future)

Former EA Sports, Xbox, and Sega exec Peter Moore has recalled the Dreamcast's dying days and how difficult it was to get the company out of the hardware market.

While Xbox effectively took its place in the market, it was a huge deal when Sega decided to call it quits on console hardware after the back-to-back sales disappointments of the Saturn and the Dreamcast. And while Sega may have been able to hold its own against the GameCube or Xbox (although it would likely still have been fourth place), the absolute monolithic beast that was the PS2 was not going to be stopped by anyone.

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Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. TOPICS Sega Scott McCraeScott McCraeSocial Links NavigationContributor

Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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